PlayerUnknown's Battlegrounds, known as PUBG (English: PlayerUnknown's Battlegrounds), is an online multiplayer and survival game released on March 23, 2017, available on Windows devices, Xbox One and PlayStation 4, and two versions were released early 2018 year for iOS and Android platforms developed by.. .Humble Store [other languages], Steam[1], Stadia, Google Play[2], App Store, PlayStation Now[3] Modify property value (P750) in Wikidata designer Brendan Green game engine Unreal Engine the system Windows, Xbox One, PlayStation 4 mobile phone Release date March 23, 2017 December 12, 2017 (Xbox One) modified property value (P577) on Wikidata Game type Massively multiplayer online game, survival game, battle royale game the pattern multiple players media Xbox Network (Xbox One) digital distribution Digital upload [other languages] (Android) Editing property value (P437) on input Keyboard, video game controller, computer mouse, grip, touch screen Modify property value (P479) at Wikidata Evaluation ESRB: Modify the value of a property (P852) on Wikidata ESRB 2013 Teen.svg PEGI: Modify the valuePlay style edit It is played in the style of shooting from the perspective of the first or third person, and the number of players reaches 100 players, each of whom aims to be the last survivor. Players can choose between servers where the player is alone and not in a particular team, or servers that allow two or four people to participate in the team. In all cases, the last person or team surviving wins the match. At the beginning of each match, players parachute out of a plane onto an island without any items in their possession. Once they land, players can search buildings and other locations to find weapons, vehicles, and other equipment, which are randomly distributed throughout the map at the start of the match Lead designer Brendan Greene, better known for his internet flick PlayerUnknown, had previously created ARMA 2 mod DayZ: Battle Royale, an offshoot of the popular DayZ, inspired by the 2000 movie Battle Royale. At the time he founded DayZ: Battle Royale, circa 2013 Irish-born Greene lived in Brazil for a few years as a photographer, graphic designer and web designer, playing video games like Delta Force: Black Hawk Down and the US Army. The DayZ mod became popular with its realistic military simulator and open-ended gameplay, and started playing with a dedicated server, learning to code on the go. Green found that most first-generation shooters are very repetitive, considering the small and easy-to-memorize maps. He wanted to create something with more random aspects so that players didn't know what to expect, creating a high degree of replayability; It was done by inch
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